using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("GvG_Promotion")]
	public class GvG_Promotion : MonoBehaviour
	{
		public GameObject m_arenaObj => method_3<GameObject>("m_arenaObj");

		public bool m_AnimExisted => method_2<bool>("m_AnimExisted");

		public GvG_Promotion(IntPtr address, string className)
			: base(address, className)
		{
		}

		public GvG_Promotion(IntPtr address)
			: this(address, "GvG_Promotion")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void OnDestroy()
		{
			method_8("OnDestroy");
		}
	}
}
